Futster is a football management game with collectible athlete cards inspired by the Brazilian and global passion that drives this sport.
In Futster I worked as co-Art Lead , being responsible for the first concepts of the game, UI/UX design, effects animation on Rive and overall asset creation. I also experienced leadership and mentoring of junior artists.
Another interesting experience was the implementation of an automated parametric character creation pipeline in Blender. We tackled many technical challenges to achieve a large number of unique 3D scenes that worked on low-end mobile devices.
Our visual identity was created by Hardcuore and the characters and social media content were created by Aspas Studio.
UI/UX:
Interface Animations and Effects:

Some of the Rive Animations made for the Game Futster

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